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Please note, most machines with a dedicated GPU from AMD or NVIDIA support Open GL 3.3 and above as long as this GPU was released within the last 4-5 years. If the machine to GPU is 5 or more years old, there is a possibility your GPU does not support Open GL 3.3 .Oct 19, 2020 · Low GPU usage in games is one of the most common problems that trouble many gamers worldwide. Low GPU usage directly translates to low performance or low FPS in games, because GPU is not operating at its maximum capacity as it is not fully utilized. To get the maximum performance out of your graphics card and in games, your GPU usage should be around 99% or even 100%. If you are getting less ... Tech — 2013 Mac Pro FirePro D700 OpenGL is better than we thought it was Turns out the fault lies with Maya. Dave Girard - Feb 7, 2014 5:55 pm UTC
Jun 05, 2018 · Apple never added support for OpenGL ES 3.1 or later on iOS, and similarly macOS doesn’t go beyond OpenGL 4.1 (Khronos is up to 4.6 now). Instead, Apple has been pushing developers to Metal ...
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May 13, 2011 · And the issue isn't tearing, the issue is graphical choppiness which I assume is due to AMD's horrendous opengl drivers, because I've never had the problem with any other computer. Even my laptop with its 4650m I don't have this issue. I would be perfectly willing to play with tearing at 100hz if I didn't have the choppiness that I'm describing. Luke 1 object lesson.
Jan 25, 2008 · This fix first shipped on AMD drivers 19.4.3, so you should update your drivers to at least that version if you intend to use RPCS3 with OpenGL and you have an AMD ... Oct 09, 2013 · Makes sense why Repi said going OpenGL wont fix the problems. Seems like AMD and Nvidia have been giving shitty driver support for multi threaded rendering but Dx11 multithreaded rendering model seems stupid OpenGL seems to be the same. But can't blame AMD and Nvidia i guess supporting drivers is hard supporting multicore drivers is even harder.