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Richard_Marklew (Richard Marklew) April 25, 2018, 3:44pm #2. Check the mirror axis. If you just add a mirror modifier to the default cube you won’t see any apparent difference as the mirrored version is sitting directly on top of the original object. If you move your object in EDIT MODE, do you see anything change. In Blender, you use the Mirror modifier (Modifiers Properties→Add Modifier→Mirror). The figure shows the buttons and options available for this modifier. The Mirror modifier. The Mirror modifier basically makes a copy of all the mesh data in your object and flips it along its local X-, Y-, or Z-axis, or any combination of those axes.

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